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	<title>AlbinoPhant Blog &#187; online games.</title>
	<atom:link href="http://AlbinoPhantBlog.com/tag/online-games/feed/" rel="self" type="application/rss+xml" />
	<link>http://AlbinoPhantBlog.com</link>
	<description>White Elephant Gift Exchange Online</description>
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		<title>Survey Says&#8230; We play games with Friends</title>
		<link>http://AlbinoPhantBlog.com/survey-says-we-play-games-with-friends/4287/</link>
		<comments>http://AlbinoPhantBlog.com/survey-says-we-play-games-with-friends/4287/#comments</comments>
		<pubDate>Wed, 28 Jul 2010 15:02:31 +0000</pubDate>
		<dc:creator>PartyWeDo</dc:creator>
				<category><![CDATA[Social Networking]]></category>
		<category><![CDATA[board games]]></category>
		<category><![CDATA[casual games]]></category>
		<category><![CDATA[friends]]></category>
		<category><![CDATA[online games.]]></category>
		<category><![CDATA[party games]]></category>
		<category><![CDATA[social games]]></category>
		<category><![CDATA[Usage patterns of social gaming]]></category>

		<guid isPermaLink="false">http://AlbinoPhantBlog.com/?p=4287</guid>
		<description><![CDATA[Maybe the future of gaming will come in the form of more private affairs]]></description>
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<p>For so many years the board game was the activity of choice when a group gathered for some fun. And then we adapted party games for engaging members of a group during important life celebrations.  These games where the activities that friends used to enjoy time and conversation when they got together.<br />
<img src="http://AlbinoPhantBlog.com/wp-content/uploads/2010/07/board-game.jpg" alt="board game" title="board game" width="252" height="193" class="alignleft size-full wp-image-4390" /><br />
It comes as little surprise that even today, games are played among friends.  Yet we need a <a href="http://www.insidesocialgames.com/2010/07/15/social-games-players-majority-play-with-friends/">survey</a> to discover the obvious. The <a href="http://www.insidevirtualgoods.com/spending-usage-patterns-social-games/">report</a> titled: <em>Spending and Usage Patterns of the Social Gaming Audience</em>, found that we still play with those we know.</p>
<p>Even though the internet has blessed us with casual games and social games and multi-player games of all types, we still like to play with our friends, co-workers and classmates.</p>
<p>With mass audience opportunities in every corner of the web, we still want to join our private group to enjoy time and conversation together as we play a game.</p>
<p>Maybe the future of gaming will come in the form of more private affairs, with the opportunity to share small portions of the activity with the broader internet.  </p>
<p>Even with all of our advanced technology, we still look for solutions like the board game or party game to mimic what it was like to be in the family room with our friends buying hotels for Park Place.</p>
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<img src="/authors/PartyWeDo.gif" align="left"/><br><i>PartyWeDo</i><br>The AlbinoPhant Creators<br>
Your Party 2.0 Specialists<br><br><div align="left"> <script type="text/javascript" src="http://www.retweet.com/static/retweets.js"></script></div><br>]]></content:encoded>
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		</item>
		<item>
		<title>Feed your Virtual Fish or Share with your Family</title>
		<link>http://AlbinoPhantBlog.com/feed-your-virtual-fish-or-share-a-gift-exchange-with-your-family/2739/</link>
		<comments>http://AlbinoPhantBlog.com/feed-your-virtual-fish-or-share-a-gift-exchange-with-your-family/2739/#comments</comments>
		<pubDate>Wed, 03 Feb 2010 19:47:52 +0000</pubDate>
		<dc:creator>PartyWeDo</dc:creator>
				<category><![CDATA[Social Networking]]></category>
		<category><![CDATA[applications]]></category>
		<category><![CDATA[Facebook payment system]]></category>
		<category><![CDATA[Inside Social Games]]></category>
		<category><![CDATA[online games.]]></category>
		<category><![CDATA[Pay with Facebook]]></category>
		<category><![CDATA[PayPal killer]]></category>
		<category><![CDATA[virtual goods]]></category>

		<guid isPermaLink="false">http://AlbinoPhantBlog.com/?p=2739</guid>
		<description><![CDATA[...paying for real products makes for a better long term opportunity. ]]></description>
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<p>My father never took me fishing, even though I grew up in the country.  We raised cattle, we had a fully stocked pond, I rode horses and a raised a donkey, but I never considered myself a farmer or a fisherman. </p>
<p>Maybe this is why I have trouble understanding these virtual farm games on Facebook, and the idea that a virtual payment is a sustainable business model.</p>
<p>Yet, people are buying virtual items to build a farm, fill a fish tank or fleece a mob boss in large numbers.  While all this pretend work is occurring, there are companies making hay with these new virtual currencies.<br />
<img src="http://AlbinoPhantBlog.com/wp-content/uploads/2010/02/Fishville-virtual-payment-300x226.jpg" alt="Fishville virtual payment" title="Fishville virtual payment" width="300" height="226" class="alignleft size-medium wp-image-2743" /><br />
Facebook is <a href="http://www.businessinsider.com/facebook-aims-to-take-a-30-cut-from-the-16-billion-virtual-goods-industry-2010-1">exploring a way </a> to make more of a cut from the estimated 16 billion dollar virtual goods industry with a “Pay with Facebook” program.  </p>
<p>In fact several Facebook executives think that a payment system within the network could make <a href="http://www.businessinsider.com/facebook-execs-pay-with-facebook-will-be-bigger-than-facebook-ads-2009-8">more money</a> than advertising.   </p>
<p>While I agree that a payment system structured like the PayPal model would be a great service to Facebook users, I feel that selling real products makes for a better long term opportunity. </p>
<p>But for now, most of the investment money is chasing the virtual farmers and pretend hit men of social gaming. In fact, “the investment activity in the virtual goods sector in 2009 has more than tripled from that of 2008”.<a href="http://www.socialtimes.com/2010/01/virtual-goods-gold-rush-continues-1-38-billion-invested-in-2009/?utm_source=feedburner&#038;utm_medium=email&#038;utm_campaign=Feed%3A+socialtimes+%28SocialTimes.com%29"> As reported</a> in the Social Times blog.   </p>
<p>A sustainable payment system will need to be built around buying real things, just like PayPal supports.  How long will people stay down on the virtual-farm once they learn a way to buy some real items through their Facebook account?  </p>
<p>There are millions of families gathering together to share the details of their life on Facebook every day. The numbers are pointing toward huge generational connections in this space and soon retailers will discover ways to integrate commerce into the social fabric. Eventually we will find ways to share real products with those we love on Facebook, and this will require a convenient payment system.</p>
<p>If <em><strong>Pay with Facebook </strong></em>is structured to facilitate the financial transactions of e-commerce, then this is a business model that I can get behind.   </p>
<p><a href="http://www.insidesocialgames.com/">Inside Social Games</a> suggest that the U.S. market for virtual goods will reach $1.6 billion in 2010. That is a nice number, but when you consider that just the &#8220;gift segment&#8221; of total US retail sales is over $106 billion dollars, Facebook could plow some fertile ground with proven sustainability. And the harvest would yield a bigger return for the investment community.</p>
<p>It is a nice diversion to pretend to fill a fish tank with your laptop, but virtual goods will never replace the value of sharing something real with someone you care about.</p>
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<img src="/authors/PartyWeDo.gif" align="left"/><br><i>PartyWeDo</i><br>The AlbinoPhant Creators<br>
Your Party 2.0 Specialists<br><br><div align="left"> <script type="text/javascript" src="http://www.retweet.com/static/retweets.js"></script></div><br>]]></content:encoded>
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